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更新日志
Patch Notes – Update 1.0.5
30.07.2026Patch Notes – Update 1.0.5
This update introduces the Devil's Tower, two brand-new items, and several player safety improvements for the chat system. In addition, we've made numerous improvements and fixes to combat, quests, movement, shops, Auto Hunt, and the user interface.
New Features
Devil's Tower Is Now Open
- Devil's Tower is now available on every channel.
- You can enter and challenge it from any channel.
New Items
Horse Whip
- Using a Horse Whip instantly removes the remaining cooldown for your Horse Book, Horse Painting, or Horse Quest.
- To apply the change, simply switch characters or teleport to another location. This reminder is displayed both in the item description and the confirmation dialog.
- If you have no remaining cooldown, the Horse Whip is not consumed.
- All item texts are fully localized in your selected client language.
Chat & Player Safety
Several new features have been added to improve player safety and moderation.
- Tapping a chat message or a player's profile now opens a menu with Message, Report, and Block / Unblock options.
- Players can now report inappropriate messages or abusive behavior directly from chat, even if the sender is on another map.
- The target window now also includes a Block / Unblock button.
- Blocked players will no longer be able to send you:
- Public chat messages
- Shout messages
- Trade chat messages
- Private messages
- Chat bubbles
- A new Terms of Service confirmation screen has been added before entering the game for the first time. Since the game includes live chat and player-generated content, players must accept our zero-tolerance policy regarding objectionable content and abusive behavior before entering the game. The Terms also explain how to report content, block players, and our commitment to reviewing violations within 24 hours.
Inventory Settings Panel
A new Settings button has been added to the Inventory window.
- In the Classic Interface, it appears on the left side of the title bar.
- In the Modern Interface, it is located opposite the close button.
Pressing it opens a new panel above the inventory with the following tools:
Features
- Merge Items – Combines identical stackable items.
- Sort Items – Organizes your inventory by item type.
- Search Box – Instantly filters and highlights matching items as you type.
While this panel is open, the inventory expands upward so no inventory slots are covered.
Auto Potion – Green & Purple Potions
The Potion tab now supports two additional consumables:
- Green Potion (Attack Speed)
- Purple Potion (Movement Speed)
When the effect expires, Auto Potion will automatically consume another matching potion from your inventory.
No potion is consumed while its effect is still active.
Auto Hunt – Stop On Death
A new option has been added under Preferences → Auto Hunt.
Stop Auto Hunt on Death
- Disabled by default.
- When enabled, Auto Hunt automatically stops when your character dies.
- When disabled, Auto Hunt resumes after respawning just as before.
Classic Interface
Single-button information and confirmation windows have been converted to the Classic Interface.
Upgrade results, countdown confirmation dialogs, and similar windows now use the classic frame and button style.
The Modern Interface remains unchanged.
Changes
Archer Combat
- Archer basic attacks can now hit multiple nearby monsters at once.
- Arrows will also target nearby monsters attacking you around your primary target.
- The maximum number of targets increases with your Combo skill level:
- 3 targets without Combo.
- 5 targets with Combo Level 2.
- Skills are not affected by this change.
Buff Duration
- Critical Hit and Piercing Hit buffs now last 30 minutes.
Interface
- The monster target window has been redesigned. The static monster icon has been removed, while the level badge, information (?) button, and close (X) button have been integrated into the name and HP bar, resulting in a much cleaner and more compact layout.
- The Withdraw Money button in Personal Shops and Offline Shops has been renamed to Get Yang in every language. This button only collects the Yang earned from completed shop sales.
- The player report window now includes a dedicated Objectionable Content / Harassment category for reporting offensive chat messages or abusive behavior.
Fixes
Combat & Skills
- Fixed fishing rods not progressing their upgrade level.
- Fixed missing damage while using Ninja (Archer) skills.
- Fixed bow attacks where arrows were fired but damage w
更新日志
Patch Notes – Update 1.0.4
28.07.2026Patch Notes – Update 1.0.4
This update focuses primarily on Auto Hunt. You can now decide exactly which skills Auto Hunt should use, while several issues causing your character to get stuck between targets have been resolved. In addition, three more windows have been added to the Classic Interface, and Auto Potion can now automatically refresh your Marks.
New Features
Auto Hunt Skill Selection
A new skill list has been added to Preferences → Auto Hunt, displaying every active skill your character has learned.
- Uncheck a skill and Auto Hunt will never use it.
- Check it again to re-enable it instantly.
- Settings are saved separately for each character.
- Changes are applied immediately, even while Auto Hunt is running.
- Newly learned skills are enabled by default.
- The skill list is only visible when "Use Skills During Auto Hunt" is enabled.
Auto Potion – Marks
A new Marks tab has been added to the Auto Potion window.
From here, you can choose which Marks should be refreshed automatically.
Supported Marks:
- Attack
- Defense
- Intelligence
- Life
- Piercing
- Critical
When a Mark expires, it will automatically be used again from your inventory if available.
Marks are never consumed while their effects are still active.
Classic Interface
Three additional windows have been converted to the Classic Interface. The Modern Interface remains unchanged.
Newly added classic windows:
- Trade Window – Classic frame, classic title, and the original 32-pixel slot layout.
- Auto Potion – Classic frame, category buttons, checkboxes, and sliders.
- Refine Window – Classic frame and classic right-side panel.
Changes
- The flag selection area in the Character Status window has been redesigned. It now sits inside a proper frame matching the width of the stats panel above it, so the flag and navigation arrows no longer appear to float.
Fixes
Auto Hunt
- Fixed an issue where Auto Hunt could stop moving and remain idle between targets.
- Fixed Auto Hunt getting stuck between nearby monsters while trying to reach a distant target. It now clears nearby enemies first before continuing toward its destination.
- Improved Auto Hunt performance by reducing unnecessary processing. Instead of updating every frame, its logic now runs four times per second, resulting in smoother gameplay and better performance.
Thank you for your continued support and feedback.
More improvements and new features are already on the way!
更新日志
Patch Notes 1.0.3
27.07.2026Patch Notes 1.0.3
This is a major update focused on completing the Classic Interface experience, rebalancing the game's economy to better match a classic server, improving Archer gameplay, and fixing a large number of crashes, bugs, UI issues, and missing translations across all platforms.
New Features
Classic Interface
The Classic Interface is now nearly feature complete. If you're using the Classic UI, almost every window has been restored to its original desktop appearance while remaining fully compatible with Triarch Online's modern systems. The Modern Interface remains unchanged.
Newly Added Classic Windows
- Inventory with integrated equipment (paper-doll), classic frame, 6×6 grid, Yang & Florin display, Item Mall button, and locked inventory rows.
- Item Mall Storage with classic layout and buttons.
- NPC Shop with classic frame, 6×6 inventory, and traditional Buy/Sell buttons.
- Offline Shop Viewer with classic layout and page navigation.
- Target Window with character name, HP bar, and horizontal action buttons.
- Channel Selection, Yes/No Confirmation, Text Input (Friend Request, Character Name, etc.), and Warehouse Password windows.
- Settings Window with the original frame, category buttons, checkboxes, and scrollbar.
- Preferences Window with classic tabs, sliders, and checkboxes for Camera Sensitivity and Auto Hunt Skill settings.
- Vote4Buff button is now available in the Classic Interface.
Emoji Support
Emoji support has been improved across all platforms.
- Added an emoji page to the in-game virtual keyboard.
- Emojis sent in chat are now displayed identically on Windows, Android, and iOS instead of appearing as missing characters.
Changes
Economy & Item Drop Balance
To better match the progression and economy of a classic server:
- Bosses and regional mini-bosses now always drop Yang.
- The chance of obtaining enchanted equipment from Metin Stones, bosses, and regional bosses has been significantly increased (armor has a slightly lower increase).
- Polymorph Marbles now only drop from their corresponding monsters instead of unrelated enemies.
Archer Balance
- Bow attacks now deal 10% more damage against bosses, Metin Stones, and regional mini-bosses.
Interface Improvements
- Locked inventory rows have been completely redesigned with individual locked slots and highlighted unlockable rows.
- The top menu has been reorganized with a cleaner three-column layout, improved labels, and a properly functioning close button.
- The Restart window is now larger and opens in the center of the screen.
- The Vote icon now glows with a golden outline until you've voted or selected your Vote4Buff reward.
- The FPS Limit option has been removed. The game now runs at a fixed 60 FPS.
- Florin naming has been standardized throughout the entire client. All currencies previously displayed as "Gem" or "Gaya" now correctly appear as Florin.
- Skill window rank labels are now translated into your selected client language.
- Purchasing items from Offline Shops is now click-to-buy instead of drag-and-drop.
Night Mode
- Night Mode now darkens the environment and terrain in addition to the sky, creating a much more immersive nighttime atmosphere.
Auto Hunt
- Auto Hunt now uses normal attacks by default. Skills can be re-enabled from the Preferences window.
- Auto Hunt no longer mounts automatically, preventing continuous mount/dismount behavior when using ground-targeted skills.
Fixes
Stability
A large number of server and client stability improvements have been implemented.
Fixed crashes related to:
- Party members leveling up during combat.
- Reward and experience distribution after monster deaths.
- Dungeon clear events.
- Pets and mounts disappearing.
- Monsters summoned by Metin Stones.
- Rare database character save failures.
- Quest description loading during game startup.
- Black screen crashes affecting some Windows systems.
Interface & Gameplay
Fixed numerous interface and gameplay issues, including:
- Inventory hover errors while closing windows.
- Smooth scrolling not functioning correctly.
- Socket insertion failure errors.
- Upgrade window crashes when closed with ESC.
- Incorrect category switching in Settings, Preferences, and Auto Potion windows.
- Effect descriptions overflowing their background.
- EXP and Yang information settings now save correctly between sessions.
- Skill window levels now update immediately after spending points.
- Cooldown synchronization after teleporting.
- Auto Hunt repeatedly casting active buffs or attempting skills without enough MP.
- Text input boxes now properly lose focus when clicking elsewhere.
- Offline Shop markers disappearing after several minutes.
- Launcher WebView2 warning localization.
Localization
A wide range of translation issues has been resolved.
Improvements include:
- Missing buff icons caused by translation issu
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