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消息ForumChangelogsPatch Notes – Update 1.0.14
Patch Notes – Update 1.0.14
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30.08.2026 - 23:34
Patch Notes – Update 1.0.14
This update focuses on making progression through the mid-levels smoother and more rewarding. Experience rates up to level 55 have been improved, while Offline Shops have been adjusted to create a shorter and more active market cycle.
In addition, the update and download system has received significant improvements, especially for players using unstable internet connections.
Changes
Experience Balance
- Experience rates up to level 55 have been improved.
- This change is designed to make character progression through the mid-levels smoother and more rewarding.
Experience rates above level 55 remain unchanged.
Offline Shops
- Offline Shops now remain open for 7 days instead of 90 days.
- Renewing your shop, either before or after it expires, adds another 7 days.
- The renewal fee remains unchanged.
This change is intended to prevent shops that are no longer actively managed from remaining in the market for months.
Combined with the previously introduced 5-day automatic repricing system, the shorter shop duration will help keep available items and market prices more up to date.
Fixes
Update & Download System
Interrupted Downloads Now Resume
- Interrupted downloads now continue from where they left off when the connection is lost.
- Previously, large game packages such as monster, NPC, and character files could restart from the beginning after a connection interruption.
- This could make completing the game data download difficult on unstable connections.
- Downloads now resume from the point where they stopped.
- Connection failures are automatically retried several times.
Backup Update Server
- If the main update server cannot be reached, the game will now automatically switch to a backup update server.
- Some internet providers could previously experience problems reaching the update files, resulting in a "Could not reach the server" message.
- If the main update server does not respond within a few seconds, the game automatically switches to the backup server.
- If a download is interrupted midway, the remaining files can also be retrieved through the backup server when necessary.
These changes make the update process significantly more reliable, especially on unstable connections or networks experiencing problems reaching specific servers.
Skills
- The numerical values displayed in skill descriptions now match the actual server values.
- Some secondary skill effects, such as poison chance, chance to remove positive effects, and similar values, could previously display incorrect numbers.
- The same skill could also show different numerical values depending on the client language.
- For example, Rolling Dagger can actually reach a 40% poison chance, while its description could display 5%.
- All client languages now retrieve these skill values from a single shared source.
- Skill descriptions are therefore consistent across all supported languages and correctly reflect the actual server values.
Shops
- Disabling shop name tags now works correctly.
- Previously, hiding shop names made the text invisible but could leave an invisible clickable area where the name had been displayed.
- This could cause players to accidentally open a shop when clicking on seemingly empty space.
- These invisible clickable areas are now completely removed when shop names are disabled.
- Shops outside the name tag display distance can no longer be clicked through their name tag area.
Thank you for all your reports and feedback.
We will continue improving progression in Triarch Online, keeping the market more active and up to date, and providing a more stable experience across all platforms.
Keep the feedback coming!
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